AI Insights · Timothy · April 2023
Top Down Games Performance on Android in Peru: Q1 2023
In Q1 2023, top-down games like Mobile Legends: Bang Bang, Brawl Stars, Clash Royale, League of Legends: Wild Rift, and Diablo Immortal showed varied performance in downloads, revenue, and active users on the Android platform in Peru.
In Q1 2023, top-down games on the Android platform in Peru exhibited diverse trends in terms of downloads, revenue, and active users. Here is a detailed look at the performance of the top 5 games:
Mobile Legends: Bang Bang by Moonton saw dynamic trends throughout the quarter. Weekly revenue peaked at around $30.9K in late January, with a noticeable dip to $13.8K in mid-February. Downloads were relatively stable, peaking at 20.9K in the last week of January. Active users fluctuated, starting at 138.5K in late December and reaching a high of 154.9K in mid-February before settling at 136.3K by the end of March.
Brawl Stars from Supercell experienced a decline in both revenue and downloads over the quarter. Revenue started at $12.1K in late December, dropping to $5.1K by mid-February, then slightly recovering to $7K by the end of March. Downloads mirrored this trend, beginning at 18K in late December and falling to 8K by the end of March. Active users also saw a reduction from 480K to approximately 366.6K.
Clash Royale, also by Supercell, showed stability in terms of revenue and downloads. Revenue ranged from $4.6K to $7.9K, peaking in early January. Downloads were consistent, starting at 15.8K and ending at 10.8K. Active users showed an initial increase from 1.55M to 1.77M in mid-January, then declined to 1.45M by the end of March.
League of Legends: Wild Rift by Riot Games displayed a moderate revenue trend, starting at $3.9K and fluctuating to a peak of $6.6K in early January before eventually settling at $3.3K. Downloads remained relatively low, fluctuating between 1.5K to 2K throughout the quarter. Active users were stable, ranging from 32.2K to 35.6K.
Diablo Immortal by Blizzard Entertainment had the lowest figures among the top 5, with revenue starting at $3.6K in late December and dropping to $1.1K by early March, before slightly recovering to $3.1K. Downloads were minimal, ranging from 271 to 520. Active users decreased from 7.9K to 6.7K, with a slight uptick to 7K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.